If you were invited
Open the invitation link from your email. The browser app can prefill the access code and suggested username.
If the code is not filled in automatically, paste it into the Access Code field on login.
For Students
This guide covers logging in, moving through the library, choosing the right mode, answering with voice, completing assignments, and knowing what to do when you get stuck.
1. Getting Started
Open the invitation link from your email. The browser app can prefill the access code and suggested username.
If the code is not filled in automatically, paste it into the Access Code field on login.
Choose your username, password, grade, and role. Most students should choose Student.
Your saved grade helps the tutor choose better content and a better starting point for Knowledge Tracing.
You enter the library scene. This is the main place to choose subjects, reopen saved reading, and enter the classroom.
2. Library Basics
The main subject shelves keep the grade-level tutoring books near the front for fast re-entry.
Walk deeper into the library to find open textbooks and literature organized by subject area.
When you hover over a perimeter book, you can see its title, author, section, source link, and approximate grade level.
Important: Open-library books are linked to their source. The self-test page uses metadata and your own notes, not the full book text sent into the tutoring agents.
3. Learning Modes
Use this when you want explanation, examples, practice, and guided step-by-step support.
Use this when you want a faster adaptive check of what you already know.
4. Open Books And Self-Tests
Select a perimeter book to open a browser study window with the source link, quick checks, written prompts, and saved progress.
The study window can remember your current chapter or unit, notes, evidence, confidence, voice transcript, and quick-check score.
Use Resume Last Book in the library or the student work panel in the classroom to pick up where you stopped.
5. Voice Answers
Use the Speak button in the classroom when browser voice capture is available.
Use voice for summaries, evidence notes, and reflection when you do not want to type long answers.
After speaking, look at the text that was captured. Fix anything important before saving.
6. Teacher Assignments
The library and classroom can show due work, revision requests, and feedback when a teacher has assigned something.
Use the assignment buttons instead of hunting for the book manually. This opens the right book, and often the right unit.
If an assignment says Needs Revision, update your notes, evidence, or summary and save again.
7. Classroom View
Use the action buttons like Teach Me, Explain, or Examples when you want a different kind of support.
The sidebar shows mastery, current topic information, reading reminders, and direct links back into assigned reading or tutoring follow-ups.
If you forget how something works, the in-game help button opens this guide directly in your browser.
8. Practical Tips